Posts filed under 'Development'
Simple Web design principle: a reminder
I’ve been extremly busy recently, so there have been no posts in a while. I just came across these design principles which are obvious to any expert, but still they are a nice reminder to use as examples for those “digital communication platform discussions” with clients.
(via swissmiss)
1. Build web products that meet audience needs: anticipate needs not yet fully articulated by audiences, then meet them with products that set new standards. (nicked from Google)
2. The very best websites do one thing really, really well: do less, but execute perfectly. (again, nicked from Google, with a tip of the hat to Jason Fried)
3. Do not attempt to do everything yourselves: link to other high-quality sites instead. Your users will thank you. Use other people’s content and tools to enhance your site, and vice versa.
4. Fall forward, fast: make many small bets, iterate wildly, back successes, kill failures, fast.
5. Treat the entire web as a creative canvas: don’t restrict your creativity to your own site.
6. The web is a conversation. Join in: Adopt a relaxed, conversational tone. Admit your mistakes.
7. Any website is only as good as its worst page: Ensure best practice editorial processes are adopted and adhered to.
8. Make sure all your content can be linked to, forever.
9. Remember your granny won’t ever use “Second Life”: She may come online soon, with very different needs from early-adopters.
10. Maximise routes to content: Develop as many aggregations of content about people, places, topics, channels, networks & time as possible. Optimise your site to rank high in Google.
11. Consistent design and navigation needn’t mean one-size-fits-all: Users should always know they’re on one of your websites, even if they all look very different. Most importantly of all, they know they won’t ever get lost.
12. Accessibility is not an optional extra: Sites designed that way from the ground up work better for all users
13. Let people paste your content on the walls of their virtual homes: Encourage users to take nuggets of content away with them, with links back to your site
14. Link to discussions on the web, don’t host them: Only host web-based discussions where there is a clear rationale
15. Personalisation should be unobtrusive, elegant and transparent: After all, it’s your users’ data. Best respect it.
2 comments August 15, 2007
Mash-up search visualization
Genius! This widget allows you to search for blogs, tags, images, etc and visualizes the search results graphically.
2 comments July 5, 2007
Pipes: Rewire the web
I’ve followed this site for a while and I am posting it here now. Pipes allows you to essentially “rewire the web” the way you wish, based on all those open web2.0 APIs out there. Talking hard-core mash-ups!
Similar to Greasemonkey, it’s another example that might drive brand consistency zealots nuts: if you can change how everything looks and effectively just combine systems through simple WYSIWYG flowcharts, how can brands own ANY experience anymore? In my opinion, they CAN own the experience. The problem is that brands have equate the brand experience to what the brand experience LOOKS like as opposed to the actual experience.
So when people rewire your brand experience, let go. They are not rewiring your brand.
A recent example geo-annotated Reuters News, based on the Reuters RSS and Yahoo Maps
http://pipes.yahoo.com/pipes/pipe.info?_id=gGThvN_62xG2JH50ZoQMOQ
1 comment June 15, 2007
Making the Case for Flash
A lot of people have been dissing Flash. Turns out, it ain’t so bad. All the bad things connected to flash seem to be a thing of the past, and now, even if you already knew this, there is a site that is trying to prove it!Flashers unite!!
Add comment June 15, 2007






