Posts filed under 'agencies'
Wheel of Marketing Misfortune
I loved this article by David Armano and his Wheel of Marketing Misfortune. It’s a fresh way to exhort everyone in the digital marketing business to just, you know, chill out a bit.

Read the whole thing here.
1 comment July 9, 2008
Rory Sutherland on “stripping out agency overhead”
Looks like Rory had some of that cidre himself.
Thanks, Maurice!
Add comment February 18, 2008
Tools for retaining creative knowledge
Great post by my former colleague Tim Büsing, now at NetX in Aussieland, on the difficulties of retaining knowledge within creative and planning processes. Enjoy it and dare to be insprired by something no creative would usually really even look at.
3 comments November 22, 2007
Testing Tales: Using Testing to ensure the delivery of vacuous, uninspired mediocrity in brand communications
I have been quite frantic recently, so I apologize for not providing endless tirades on the future of advertising as usual. However, the good news is, I do have a tirade that has grown like a bacterial infection in my strategic tummy and it needs a good antibiotic rant.
My question these days is:
What is this whole obsession with communications testing??
Not a day goes by, it seems, without unique campaigns being shot down because a panel of a few consumers chose the one “they liked most.” Or to put it another way: bland, mediocre and sterile campaigns do get chosen because they were the ones with the least potential to upset anyone.
Now, I am not saying there are no good big ideas with effective campaigns out there anymore. Also, I am not saying that testing is a bad idea. However, there may be a trend that more and more marketing decision makers resort to testing as a way to make a decision instead of using it to improve the execution of an idea. And really, comms testing can just help you improve the execution of an idea, not serve as a tool to make a decision on whether your brand idea is a good one or not. So if you shoot down a campaign after communications testing, you really shoot it down because of its execution, not because of its idea. Why? Because recruits can’t tell the difference. They will rarely go: “Oh, well, I really liked the idea behind this one, but I think the execution is way to urban and sophisticated for me, so if you’d adjust the tone-of-voice to be a bit more down-to-earth on this one, I would definitely go for it.” If they did, you’d have to fire your recruiting agency for letting agency hacks get through the screening process.
Alas, people see and judge the execution first, then they intuitively understand the idea (often much later, when they had a true brand experience with the product in question instead of being subjected to a test being stared at through a one-way mirror). It’s friggin common sense and should be obvious without going into a segue about the Heisenbergian Uncertainty Principle.
But wait, that’s not all! Within this already zany approach, what is being tested is often just one type of brand communications: mass media communications. This essentially means: we will test a TV spot to make a decision on which brand idea will work the best (mistake #1) without bothering to test brand interactions in other channels (mistake #2). Now why would you test a brand idea through a piece of uni-directional communication with a medium with the least amount of brand interaction? I am too tired to hazard a guess.
Now where did this come from? Why don’t some markters believe in their brand/product ideas anymore, why is communications testing misused for something it can’t really deliver, and why is there a surge of this kind of activity? There are probably a couple of reasons, such as blindly following marketing processes made for yesteryear, or inefficient hierarchies and budget structures, but how about this: maybe it’s the fault of them dang Internet people.
“Huh?” you might proclaim. Well, we all now how hyped up the whole web thing is, and how marketers and agencies (traditional ones, especially) are struggling to understand it, use it, sell it, scrambling to “upgrade their website to web2.0,” generating a plethora of buzzwords like “participative brands” “viral marketing” “user generated content” “behavioral targeting” etc.
You can definitely say that digital technologies have re-written the rules of how people consume and discover, and that the interplay between human behavior and receptivity to marketing has been significantly altered.
Because of this, and because everyone is trying to figure out what to do with the changed media and communications landscape before you, your CMO sends you to a congress on digital marketing and you learn that the “consumer” and traditional advertising” is dead, and that in the brave new world of the Internet, the customer is an active participant, not a passive recipient of branding. So, you (or your digital agency du jour) start coming up with community ideas, widgets, social networking tools and a Second Life Presence for your Brand, with little brand or business strategy behind it. And, this is my point: you even let recruits decide which brand idea you should go with.
Bad idea. How can you be a strong brand if you let them decide what your brand idea is supposed to be?
Just to be clear: by all means let consumers participate in how you can improve brand experiences in all stages of the customer lifecycle from store layout, orientation, information architecture of your digital offering, additive services, hotlines and customer service. Also let them help you improve your product through product testing and observe their true behavior when they interact with your offering at all touchpoints.
However, it is foolish to believe that customer-centricity means allowing people to chose what you need to say in the first place. Customer-centricity and the lore of the empowered consumer cannot be a chicken-hearted way-out of Brand Management, just because we live in a time where the consumer has the last word. Because, so what? You still need to make sure your brand has the first word. People need strong brands to make decisions, not brands that ask them what to be.
Just imagine this: How would you like to go to your doctor and hear this after he examined you: “Well, it looks like you have cancer. Would you like to have your leg amputated or would you like chemo with a lower chance of success?” No matter what you would answer, you’d be tormented by the choice and wonder: “Why didn’t he just propose the best course of action, he’s the doctor!”
Now, this may be a bit drastic as an example, but still: if you ask people what your brand is supposed to say, you are losing the function it has: Guidance and room for identification in a sea of options and choices.
So, all in all, hardly a good way to proceed, I think.
What you really need to come up with effective communications for your brand idea is is brave belief in the idea itself because you believe in the product, your engineers, your employees and your company and because you know it serves your brand strategy and business objectives, and because you have a good idea how it will resonate with consumers in real life. Then you test whether or not you can improve the execution to make sure that the message gets through. This has always been true and is still true whether or not digital technologies have changed consumer behavior. In fact, it’s even more important today to have a strong stance on what a brand is.
Therefore, I believe it’s time for brand balls, because balls is what has been missing.
- Today, authenticity and brand intimacy is not created through single-minded propositions, it is built through brand interaction, so observe human behavior instead of starting with the brand itself, the category or a marketing toolkit.
- Being a marketer or agency professional following a marketing process can become quite abstract. Don’t forget you are a consumer yourself and use common sense. It works.
- The only difference today to 15 years ago is that markets are conversations. Enable your brands to be listeners, but make sure you have a statement with which you can join a market conversation. You don’t want to be a moderator of market conversation, you want to be the driver.
2 comments September 30, 2007
Fun: Second Life in Real Life
The guys a DraftFCB made this great video about how real life would be if it was like second life. Interesting concept:
copying virtual life copying real life in real life.
1 comment June 22, 2007
My Diatribe on “Digital” vs “Traditional” Agencies
Just found a video which was presented in Cannes about “Digital Creativity” with some good quotes from senior creatives with some opinions such as:
- the Internet as Medium isn’t just one channel it is as many channels as you make of it
- that it hasn’t just changed the requirements for how to communicate, but that it has changed the landscape completely
- that traditional agency tools do not cover these new developments, in fact that they never had to do as good of a job in tradtional media as they would have to do online
- that all big ideas will come from the Internet because it is the most relevant medium today, just like TV used to be in times past
- that everything keeps changing rapidly, and there is no one approach or methodology to predict anything with
Apart from not understanding what they mean by “digital” creativity (in comparison to “analog”creativity??), I agree with most of the statements themselves. In fact, I am surprised that some say that people don’t know of the importance of the internet or believe otherwise or refute its validity. Over the years, most of the people I have worked with have been making statements like that for, what, 12 years now. And now people who previously were unsure about the digital space suddenly go tooting the digital horn?
Like, hello? Welcome to the “interweb”. Glad you could make it.
So yeah, within the argument of the video, it is an easy point to make that certain traditional agencies (as well as certain of their clients) have been missing the boat on like, errr…, 12 years of stuff going on, demanding to keep making their money with a 12% cut off the media budget, due to their business model (built on the TV network and media structure of the 1960s-80s), their antiquated consumer and market research methods, out-of-touch view of the “consumer”, their philosophy of creative as an end to a means (as opposed to a means to an end).
Obviously then, it is equally as easy to point out the results of this: Increasingly irrelevant communication concepts, back-slapping award shows, dipping sales and the fact that consumers themselves now create more compelling messaging for brands than the companies and agencies actually tasked with it.
And yes, more and more touchpoints will become digital. More and more awareness, consideration and retention processes will be influenced by the increasing digital lifestyle, and as a result, more ideas will come from creative solution processes for this digital lifestyle. Even offline touchpoints and communications as well as underlying business processes have already changed and will change even more.
However, the perspective some digital creative agencies have adopted suggests to me that they are bound to make the same mistakes as the so-called “Traditional Agency”. They use their medium-specific creative and technological development capabilities and equate them with “being the most creative” or “the most relevant”. If they don’t adjust their capabilities and retain a flexible innovation architecture in order to be able to generate more than digital insight, digital strategy and digital communications, they will be overwhelmed by the next big thing, just as traditional agencies were. My guess is, the next big thing isn’t gonna be webx.0, but rather “Marketing 5.0″.
In the end, the weakness inherent to the 100% digital proposition isn’t that you can’t make money with it now, or that it won’t remain a really important factor of how communications will be played. The weakness is that building a services structure that doesn’t consider all touchpoints and examines all types of consumer experiences and brand experiences will ultimately only be able to be sold as a specialized solution, not a provider of encompassing big ideas. Because, the last time I checked, we don’t live as disembodied avatars enjoying our Burger & Coke digitally, bringing our kids to school digitally, getting a high from corporal excercise digitally, falling in love digitally, etc.
So, while the digital space is a driving force behind a lot of factors for consumer expectations and brand communications, to me, the most interesting task in all of this is: How do we generate better insights about this changed landscape, and come up with new types of developing strategies and ideas and then apply them regardless of a “channel”? After all, ideas are ideas. The factors of what I call the Four Rs: reach, relevance, resonance, and response of communications cannot be owned because you know how develop for a particular medium du jour. Creating powerful communications has always been owned by the most relevant insight, the most strategic idea and the most compelling creative, whether it is the radio of the 30s or the TV of the 50s or the latest version number of the web today.
To the consumer of today, the channel is irrelevant anyway until he doesn’t get the experience he expected from it. He adopts technology in search of this experience, doesn’t give a fetid donkey’s kidney on how a company and marketer produces content, services or products. He wants interactions with brands his way, when and where he wants it.
“Convergence”, “Channel-agnostics” and “Through the line” aren’t just cool things to do, it is what people expect anyway. In fact, it’s not just brands who are in the position to create new things to then convince the consumer of. It is actually the consumer now who is convincing brands to finally deliver what he has been expecting anyway.
To end this diatribe, the Internet as integrator of all channels is key in making articifical differentiation between “lines” (ATL/BTL) go away to enable more relevant “brand experience delivery”. But what really sets the boundaries for the competitive playing field of communication agencies isn’t which medium they develop for. It is how well agencies will be able to help companies deliver the delayed fulfillment of brand experiences regardless of medium, based on the understanding that, weirdly enough, the medium is indeed the message, but only because, today, the medium is the individual consumer himself.
It’s off to the races, no training wheels on.
Add comment June 21, 2007
The Problem with Viral Advertising
With all the web2.0 hype, many brands want viral advertising for their products and brands. To me, the word “viral advertising” they way it is praticed by marketers and agencies is an oxymoron. Sure, a great viral video can do a lot for a brand (both positively and negatively), but mostly when it comes from users themselves. While there are notable exceptions where brand marketers have shown guts to risk things with the help of creative agencies, to ask for a viral concept from an agency usually doesn’t work. You end up with longer cut TV commercial posted on youtube, or microsite concepts where the original idea has been eviscerated and censored down by corporate communications and lawyers to the point of irrelevance. It’s often canned, not participatory. So what are the factors?
- “Prosumers”: In a world where consumers have become producers of the content they consume, the content produced by other people “like me” is more credible, authentic and often even funnier than by a company that wants to sell me stuff.
- The catechism of the corporate identity: CD/CI guidelines that need to be followed encumber the creative and production process, and if they are adhered to, the production often looks too polished and not as authentic.
- “The Suits”: Legal issues and marketing guidelines constrain the creative process.
- “Mandatories”: Sometimes, marketing decision-makers will require the product communication mandatories to be forced onto a viral concept, and therefore diluting the directness of the message.
- Lack of channel and context adequacy: Often good ATL ideas with potential for online viral effects are shifted too literally to the web. The result is a complete lack of context-sensitivity and relevance in the eye of the user.
A recent random example: In Germany, the Drama Series “24″ has been parodized by dubbing the voice of the 24 characters in Swabian dialect (a regional vernacular). This is extremly funny to most people here. (the video is posted below for all the Swabians here). Whether or not it helps the “brand” of 24 remains to be discussed, but let’s just say it is.
Question 1: Would certain creative agencies have been able to come up with that? I think so.
Question 2: Would they even gotten a brief in which to propose such a concept? Maybe.
Question 3: If they had received a brief to come up with a concept like this, would the client sign-off on it? Most likely no, only the wild and daring ones.
What is the consequence of this?
Because brands and even (inofficial, user-generated) brand communications are influenced more and more by the content producing consumer (prosumer), brands that are not innovative in their marketing communication processes and refuse to accept the consumers own role in brand communications will not just miss out on producing content that is relevant for the consumer, but also fail to actively build their brand in the digital space.
What can you do?
1) Accept the consumers new role and believe that the like your brand
2) Let him/her participate in brand communications development through more qualititative research and lead user workshop. Most people would even give their time for free, the reward of participating in your brand makes them feel special. Don’t stick them into a segment with millions of others.
3) Come up with governance and brand strategies and account for points 1+2 while securing legal issues and brand consistency.
The video:
1 comment June 20, 2007
“We are as serious about creating great work as we are about having great hair”
In this a one-of-a-kind parody by digitalkitchen, good looking designers are taking designer stereotypes to the max. A real treat. This one is so full of awesome quotes, get your pen ready!!!
(via swissmiss)
1 comment June 19, 2007
Creatives not giving a damn about Cannes?
Just in time for Cannes:
For a strategy guy, it’s pretty easy to not get to swept up in the self-gratifying backslapping of some of the creative extravaganza at Cannes and now, with all the hoopla about traditional advertising effectiveness being crud, this story doesn’t help the top creatives themselves:
Last year’s hot shop FarFar creative losing his Cannes Lion at the beach because “we already won a bunch of Lions and I am sick of carrying it around”.
The fool regretted it later. Check out this funny video on some poor guy digging in the sand. However the reaction to it is fairly “web2.0″: post it everywhere and tell everyone how sorry you are. Makes all the bad PR go away, doesn’t it?
Add comment June 15, 2007




